Interaction & Sound















description
In my diploma project I have attempted to create magical sound experiences by combining the physical and digital worlds.
In this presentation I will show my different concepts, and the final design solution. Videos for each part are embedded in the bottom.
“Like so many clichéd phrases the paper-free life is both impossible and uninteresting. People still want attractive, meaningful objects— whether these take the form of a memorable photo mounted on a wall, a handwritten note, or an LP that you have to take off the shelf to listen to, these material goods will stay with us.”
- Nicolas Bordas - 2013
As the world becomes more and more digital, it seems that our joy of “the analogue” becomes greater and greater.
Even though our smartphones take sharp, crisp - almost perfect photos, we distort them with old-school filters in apps like “in- stagram”, as an attempt to add a sense of history and nostalgia.
In the past 10 years the sale of vinyl records has multiplied by 5. How come a media-format, no doubt more impractical than the CD and Mp3, has had such a massive comeback? Why is it that my generation, who didn’t even grow up with LP’s, have taken over our parents’ collections and even started our own? To me it’s about the extra time the LP requires of me. I am forced to relate to it as a physical object. I have to turn it halfways and it breaks easily. The sound it plays represents more than the music on it - it represents time, through dust and scratches gathered in its life time. This makes the experience of listening to an LP unique. In theory it never sounds the same.
In a time where human interaction has become increasingly digital, I find comfort in these small coincidences. They remind me that I am human, that I can think, laugh and cry. I am alive. My computer is “either or” - “0 or 1”.
More Youtube videos:
SENSORS:
Sound input sensor: http://www.youtube.com/watch?v=sX_4BERO2AI
Range finder: http://www.youtube.com/watch?v=YHy4inxrEps
Light sensor: http://www.youtube.com/watch?v=fi-B7ixVxuI
Humidity sensor: http://www.youtube.com/watch?v=XnkQufUaLTw
Particle density sensor: http://www.youtube.com/watch?v=KrQR01Wsq5k
EARLY PROCESS:
Water beatbox prototype: http://www.youtube.com/watch?v=x14Xu4if0VI
Dr. Dre windmill: http://www.youtube.com/watch?v=PR7Y4aTc6X8
SOFTWARE USED:
Processing, Pure Data
HARDWARE USED:
Arduino Mega, Raspberry pi 2. edition
SENSORS USED:
Barometric Pressure Sensor - BMP085 Breakout Retail
Optical Dust Sensor - GP2Y1010AU0F
Humidity sensor - HH10D
Digital Temperature Sensor Breakout - TMP102
Ultrasonic Range Finder - Maxbotix LV-EZ0
Breakout Board for Electret Microphone
Photoresistor
Feel free to contact me for code examples. :)