Coming from a two-dimensional illustration background, I’ve progressively grown interested in working with the body as a means of expression during my studies at the Danish Design School. In addition, I’ve always been interested in fantastic worlds, but noticed a lack of reference to the present day. This can also be seen in ancient mythology, which is often visualized through archaic or clichéd illustrations. Accordingly, through my graduation project I have investigated the medium of Body Based Character Design, through the exemplification and reinterpretation of the Norse Gods of the weekdays. The result is the development of seven characters who each exist within their own realm. These characters have been visualized 3-dimensionally, incorporating the human body, masks, costumes and different settings—which I’ve documented and staged photographically.